Ten minutes after writing the last blog entry it all went pear shaped, ten minutes later and my face was planted in my hands, palms sticky with the tears of frustration. A memory leak, a BASTARD memory leak! Basically the algorithm for randomly repositioning the sprites once they had left the screen was eating so much memory that 2 minutes of play would use more memory than running all the CODs at once.
|At 2300 points things get a litte tricky!|
The next couple of days have seen collision detection working(Woop Woop) and some basic game play mechanics added and controls and scoring refined, so we are now nearing somthing playable, not good or fun but playable!
The next stage will be menus, sounds and working out how to make it actually worth playing. Will keep(anyone board enough to be reading this blog) posted.